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What minimum system requirements?

November 1, 2011

A few weeks ago, I complained that Google Maps' new WebGL version was being artificially -- and unnecessarily -- restricted to high-end machines, creating a sort of "minimum system requirements" for the web. Therefore, I was very interested to see that Nokia's competing maps product, Maps 3D, has just released its own WebGL product. Unlike […]

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Minimum system requirements... for the web

October 14, 2011

I remember when the concept of "minimum system requirements" became important. It was during the late 90's, as 3dfx and Nvidia battled to own the nascent market for hardware-accelerated graphics. For the first time, you had software which simply wouldn't run on a computer unless it met certain criteria, namely the ability to perform certain […]

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Visualizing politics through time

November 22, 2010

We love choropleths here at TGR, and here's a really great set -- David Sparks has mapped US presidential voting patterns through time to create an excellent visualization of ebbing (and sometimes volatile) political attitudes: Best of all, he did it with R. Please see David's website for more details. Some of his other projects […]

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Choropleths galore

November 16, 2009

For a while, I've been following development of Indiemapper, a forthcoming web tool from the folks at Axis Maps. It should allow for easy map creation, including - yes - choropleths galore. However, the data analytics that will be available remain to be seen.

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This is awesome

October 30, 2009

Google maps navigation: the first time I've genuinely thought, "I wish my iPhone did that." Update 10/30: And soon, it will! (barring any Google Voice-style shenanigans)

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A real traffic network

August 25, 2009

Traffic (and cars more generally) are a particular interest of mine - both the algorithmic component (path finding and navigation) and the behavioral/mechanical side (see here). Today, Google announced that they are now crowdsourcing traffic data in Google Maps. This represents a fantastic use of technology, and one which I've often wondered why no one has […]

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